If you read the previous blogs you may notice some additions in the images above. More gifs showcasing different things will come soon. But i chose these because they matched best out of the ones made with what feel we are going for. Making a squad based RTS some things are important to weed out first. The units you control that makes up the squad, since the player will be using them a lot, as well as the combat, highlighting and movement that comes with it. We have a model now at least replacing our previous little snowmen, and for clarity they are painted in team colours for testing purposes.
We have yet to fix the networked combat enough to test play properly with each others and others, but there’s progress over time, and it will continue. If all goes right we can release a free demo on itch before the course this is for is over (January) and if things goes smoothly we can keep working on the game after more long term.